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1
votes
Won't Fix

[IL2CPP] Build error on Unity 2020.3 and later when using exported DLL f...

IL2CPP

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Sep 18, 2021

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Version/s: 2020.3, 2020.3.5f1, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the attached user's project 'IL2CPP_Error_2020.zip'2. Build And Run on Android3. Observe logs in the Consol... Read more

0
votes
Fixed

[IL2CPP] [Android] Build fails when building an exported project with Sc...

IL2CPP

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Oct 15, 2021

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Version/s: 2021.2.0a18, 2022.1

How to reproduce:1. Create a new project2. In the Build Settings, change to the Android platform3. In the Player Settings, change Sc... Read more

1
votes
Fixed

[IL2CPP] Thread_VolatileRead is added to build instead of VolatileRead w...

IL2CPP

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Oct 18, 2021

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Version/s: 2019.4, 2019.4.31f1, 2020.3, 2021.1, 2021.2, 2022.1

Reproduction steps:1. Open the attached project "IL2CPPissue.zip"2. Open the "SampleScene.unity" Scene3. In the Editor, go to File &... Read more

1
votes
Fixed

IL2CPP Build fails when using type names with special characters

IL2CPP

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Jul 15, 2024

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Version/s: 2021.3.40f1, 2022.3.38f1, 6000.0.10f1

How to reproduce:1. Open the attached “GemboxIl2CPP.zip” project2. Build the project using the IL2CPP Backend3. Observe the message ... Read more

0
votes
Fixed

Decimal function values are incorrect when running the build with IL2CPP...

IL2CPP

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Aug 08, 2022

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Version/s: 2021.3.7f1, 2022.1.10f1, 2022.2.0b2, 2023.1.0a4

How to reproduce:1. Open the project “IN_6732”2. Press File → Project Settings → Player3. Set Scripting Backend to IL2CPP4. Press Fi... Read more

2
votes
Fixed

[IL2CPP] Can't build on Windows when system display language is set to T...

IL2CPP

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Nov 01, 2021

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Version/s: 2021.2.0a13, 2021.2.0f1, 2022.1

How to reproduce:1. Set Windows display language to Turkish2. Sign out of Windows and sign in again3. Create a new Unity project4. I... Read more

0
votes
Fixed

FileSystemWatcher throws debug assertion error when building with IL2CPP

IL2CPP

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Oct 10, 2021

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Version/s: 2019.4, 2020.3, 2020.3.20f1, 2021.1, 2021.2

Reproduction steps:1. Open the attached project2. Go to Edit -> Project Settings -> Player3. Set "Scripting Backend" to IL2CPP... Read more

0
votes
Duplicate

[IL2CPP] Type argument of a generic class instance changes when another ...

IL2CPP

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Nov 03, 2021

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Version/s: 2021.2.0b16, 2021.2.0f1, 2022.1.0a12

Reproduction steps:1. Open attached project "Case_1377927.zip"2. Build and Run the Scene "SampleScene"3. Observe the Player.log Expe... Read more

1
votes
Won't Fix

Build fails on Addressables.CleanBundleCache() when IL2CPP is set as scr...

IL2CPP

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Nov 11, 2021

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Version/s: 2019.4, 2019.4.23f1

Reproduction steps:1. Open the attached project ("1380058.zip")2. Make sure scripting backend is set to IL2CPP3. Build the "SampleSc... Read more

1
votes
Fixed

String Literal may be garbage collected when building project with IL2CP...

IL2CPP

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Nov 08, 2021

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Version/s: 2019.4, 2019.4.32f1, 2020.3, 2021.1, 2021.2, 2022.1

How to reproduce:1. Download .Net 5 SDK2. Open the user attached "TestStringLiteral.zip" project3. Change the Scripting Backend to I... Read more

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