Search Issue Tracker
Duplicate
Votes
0
Found in
2021.2.0b16
2021.2.0f1
2022.1.0a12
Issue ID
1377927
Regression
Yes
[IL2CPP] Type argument of a generic class instance changes when another instance with a different argument is declared before it
Reproduction steps:
1. Open attached project "Case_1377927.zip"
2. Build and Run the Scene "SampleScene"
3. Observe the Player.log
Expected result: "Item" is written to the log file
Actual result: "Hero" is written to the log file
Reproducible with: 2021.2.0b16, 2021.2.2f1, 2022.1.0a12, 2022.1.0a15
Not reproducible with: 2019.4.32f1, 2020.3.22f1, 2021.2.0b15, 2022.1.0a11
Notes:
- Not reproducible with Mono
- Swapping lines 14 and 15 in the "Startup.cs" script outputs "Item" to the log file, however, the type argument of "heroes" will then also become "Item"
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Unable to load projects” message is shown in “Add project from repository” window when "All organizations" are selected in the Account menu
- DX12 Player brightness changes when changing Display resolution with Screen.SetResolution()
- Double-sided arrow mouse cursor does not appear when resizing the Player and Input backend is set to Input Manager (Old)
- Project disappears from the Projects list in Unity Hub when the Editor crashes
- The Terrain tools follow the previous Terrain curvature when it was already undone
This is a duplicate of issue #1374185