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[Android] DLL fails to directly modify the corresponding class content i...
Steps to reproduce:1. Open attached project2. Select scripting backend as IL2CPP in PlayerSettings3. Build for Android-Cubes in the ... Read more
[Mobile][IL2CPP][.NET 4.6] Casting decimal type to double returns incorr...
Casting decimal values to doubles results in incorrect results with IL2CPP and .NET 4.6 on iOS and Android. Steps to reproduce:1) Op... Read more
[IL2CPP] Android build fails with "cannot initialize return object of ty...
To reproduce:1. Open project attached by the user2. Build project for Android with "Main" scene attached in build settings3. Notice ... Read more
IL2CPP Building for Android gets stuck when LeapMotion is used
How to reproduce it:1. Open the user's attached project "Live2DViewerEX Android Overlay Test.zip"2. Go to the Project Settings ->... Read more
[IL2CPP] Building project fails when using custom dlls
How to reproduce:1. Open user's project2. Create an empty gameObject and add "test" script from projects view3. Build that scene Exp... Read more
Build fails with IL2CPP error when building for UWP
How to reproduce:1. Open the attached project "IN-83268.zip"2. Build the project for UWP Expected results: Build is successfulActual... Read more
[IL2CPP] System.ComponentModel.Win32Exception is thrown when trying to o...
How to reproduce:1. Open the attached project ("case_1188408-TestFileBrowser.zip")2. Open the repro scene ("SampleScene")3. Enter Pl... Read more
[IL2CPP] Struct that contains MarshalAs attribute doesn't work with IL2C...
To reproduce:1. Open project attached by the user2. Build it for iOS or Android with IL2CPP platform ("Main" scene attached)3. Run o... Read more
[UWP] When running the app SufficientExecutionStack() method is not impl...
Steps to reproduce:1. Open the attached project(MobileApps.zip)2. Switch platform to Windows Store3. Build for WSA Universal (il2cpp... Read more
Player build freezes after calling Application.Quit() when the scripting...
How to reproduce:1. Open the attached “IN-128412_ApplicationQuit” project2. Navigate to File → Build Profiles → Windows-Dev and buil... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed
- Icon section shows incomplete message and unusable check box in Build Profiles and Player Settings window instead of “Not applicable for this platform” for Dedicated Server Platform
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size