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0
votes
Fixed

[LWRP] Multiple Shader and missing directive errors occur on launch

Graphics - General

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Apr 09, 2018

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Version/s: 2018.2.0a3, 2018.2.0a8

Multiple Shader and missing directive errors occur on launching lightweight template as render-pipelines.lightweight and shadergraph... Read more

0
votes
By Design

Shadows disappear after culling the Occlusion of static gameObjects

Graphics - General

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May 03, 2018

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Version/s: 2017.3.0p1

Reproduction steps:1. Open the attached project "occlusion.zip"2. Open the scene "start";4. Clear Occlusion Culling data;5. Observe ... Read more

3
votes
Fixed

[Standalone] "Your GPU (Null Device) or driver doesn't support linear re...

Graphics - General

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Sep 15, 2016

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Version/s: 5.5.0b3

Reproduction steps:1. Open the project2. Build "test" scene3. Create a shortcut for the build executable file4. Add -batchmode -nogr... Read more

0
votes
By Design

Some shaders cause fog to change depending on angle that camera has

Graphics - General

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Aug 30, 2016

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Version/s: 5.5.0b1

Steps to reproduce: 1. Open attached project "827546.zip"2. Open scene and rotate camera3. Notice that fog changes depending on came... Read more

0
votes
Fixed

Unity crashed when trying to emulate shader model 2

Graphics - General

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Sep 04, 2016

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Version/s: 5.5.0b1

To reproduce:1. Load the project attached2. Load the 'Inventory' scene located under Assets/Scenes/3. Under graphics emulation, sele... Read more

1
votes
Fixed

[UI] Post processing effects and skybox toggle is disabled in new and ex...

Graphics - General

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Feb 24, 2020

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Version/s: 2020.1.0a24

Steps to reproduce: 1. Create a new project or open an existing one2. Notice that post processing toggle in the scene view is disabl... Read more

0
votes
Fixed

[Sprite Packer] Atlas turns blue after packing when using Mobile platfor...

Graphics - General

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May 31, 2018

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Version/s: 2018.2.0b3

Reproduction steps:1. Open the attached project.2. Go to File > Build Settings and change Platform to iOS or Android.3. Go to Win... Read more

0
votes
Fixed

OpenEXR alpha incorrect when Build platform is set to Android

Graphics - General

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Sep 20, 2017

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Version/s: 2017.1.0f3

Steps to reproduce:1. Load attached project "OpenEXR-repro"2. Load scene "main"3. Set Build platform to Android Actual result: the E... Read more

2
votes
Fixed

Canvas.BuildBatch 50% - 70% CPU spikes when dragging mouse from Unity wi...

Graphics - General

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Aug 08, 2019

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Version/s: 2018.3.5f1, 2018.4.0f1, 2019.1.0a1, 2019.1.13f1, 2019.3.0a7, 2020.1.0a1

To reproduce:1. Open "ExtractedScene 2019.1.zip" project2. Open "reproTryVeryMin.unity" scene3. Enter Play mode4. Scroll on the whit... Read more

0
votes
Fixed

Skinned Mesh flickering when "Compute Skinning" is checked

Graphics - General

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Dec 02, 2019

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Version/s: 2019.3.0b6, 2019.3.0f1

How to reproduce:1. Open attached project "Case_1202430"2. Load "Romans Pack - Low Poly (HA)\Demo Scene"3. Open Project Settings -&g... Read more

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