Search Issue Tracker
Fixed in 2018.1.X
Votes
0
Found in
2018.2.0a3
2018.2.0a8
Issue ID
1023982
Regression
Yes
[LWRP] Multiple Shader and missing directive errors occur on launch
Multiple Shader and missing directive errors occur on launching lightweight template as render-pipelines.lightweight and shadergraph package is not updated
Steps to Repo:
1. Launch unity with the lightweight template
2. Observe there are multiple shader and missing directive errors
3. Go to file > player settings > other settings
4. checkmark allow unsafe code property
5. Window > package manager
6. Update lightweight template
7. Observe console for multiple shader errors
8. Restart the editor or clear errors
9. observe that the shader errors are disappeared and new errors appear
9. Update the shader graph package
Expected Result:
1. The lightweight template should launch without any errors
2. Proper warnings and messages should be given to the user
3. The template should be ready to use
Occurring with:
2018.2.0a8, 2018.2.0a3
Working with:
2018.1.0b13, 2018.1.0b5
Note that templates are available 2018.1.0b5 and 2018.2.0a3 onwards
Environment:
Windows 10, Mac 10.13
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on CallWindowProcW when entering Play mode for the second time and running the Editor in the background while using System.Windows.Forms functions
- 2D Freeform Light shadows disappear when light center is offset from shape bounds
- Crash on MarkAllDependencies when opening scenes with Assets from the YarnSpinner package
- Crash on CollectAllSceneManagerAndObjectIDs when opening a specific Scene
- GPU device suspended error when replaying a video in the Video Player with NVIDIA Vertical Sync set to Fast
Add comment