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0
votes
Fixed

TextMesh Renderer bounds changed between 5.3 and 5.6

Graphics - General

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Aug 17, 2017

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Version/s: 5.6.1p1

We rely on measuring the renderer bounds for text in our game to ensure it fits within the container. The bounds in 5.6.2p3 are slig... Read more

1
votes
By Design

Mobile/Particles/Additive shader is affected by the global Fog

Graphics - General

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Aug 19, 2017

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Version/s: 2017.1.0f3

Steps to reproduce: 1) Download attached project 'MobileParticlesAdditiveWithFog - NewUnity.zip' and open in Unity2) Open scene 'Mob... Read more

0
votes
By Design

Setting Material.mainTexture does not refresh texture on UI.Image

Graphics - General

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Aug 21, 2017

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Version/s: 2017.1.0p2

Reproduction steps:1. Open the attached project "Material.mainTexture error on UI.Image.zip";2. Open the Test.unity scene;3. Enter a... Read more

0
votes
By Design

View on the Build does not match Game view in the Editor when calling On...

Graphics - General

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Aug 22, 2017

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Version/s: 2017.1.0p4

To reproduce:1. Open the "testscene" in the attached project2. Note that the cube appears foggy in the Game view due to the "CameraE... Read more

0
votes
By Design

[Mobile] Tiled GPU perf. warning is thrown when Emulating Graphics with ...

Graphics - General

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Jun 07, 2019

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Version/s: 2017.4.0f1, 2017.4.28f1, 2018.1.0a1, 2018.2.0a1, 2018.3.0a1

To reproduce: 1. Download attached “case_675421-ViewportIssueExample.zip" project and open in Unity2. Open "TestScene" scene3. Chang... Read more

0
votes
Fixed

[GLES3] Post process anaglyph shader doesn't render

Graphics - General

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Jun 11, 2018

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Version/s: 2018.1.0b7, 2018.1.3f1

Reproduction steps:1. Open the attached project.2. Build and run it to WebGL or Android using GLES3 graphics API. Actual behavior:- ... Read more

0
votes
Won't Fix

Crash when calling "SkinnedMeshRenderer.BakeMesh()" with NULL as the par...

Graphics - General

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Apr 09, 2019

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Version/s: 2017.3.0a6, 2017.4.25f1

Reproduction steps: 1. Open the "New Unity Project.7z" project2. Open "Test" scene3. Enter Play mode4. Press "B" Expected Result: "N... Read more

0
votes
Won't Fix

[Regression] Wrong normal map decoding after setting Android or iOS buil...

Graphics - General

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Aug 23, 2017

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Version/s: 2017.2.0b8

Prerequisites:You'll need to have Unit Editor with either Android or iOS players support installed. Steps to repro: 1. Open attached... Read more

0
votes
Won't Fix

AlphaToMask renders incorrectly in OpenGL and Vulkan

Graphics - General

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Aug 23, 2017

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Version/s: 2017.2.0b8

Steps:1. The repro scene has a sphere using AlphaToMask in Shader.2. Build Windows player or Android apk3. Run with DX11, GLCore and... Read more

0
votes
By Design

Terrain mesh generated around moving camera increasingly allocates memor...

Graphics - General

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Aug 25, 2017

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Version/s: 2017.1.0f3

Reproduction steps:1. Download project "NavMeshApiDemoLarge.zip" and open in Unity2. Chose scene "GenerationBug"3. Select Window -&g... Read more

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