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0
votes
By Design

Light Probe Proxy Volumes Not Sampling Correct Lighting Data Under Baked...

Global Illumination

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Nov 21, 2016

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Version/s: 5.5.0f2

Light probe proxy volumes (LPPVs) do not sample correct lighting data when it is located under baked shadows. The behaviour works as... Read more

0
votes
Fixed

Unity crashes at <Enlighten::Precompute::PackGeometry> if the model befo...

Global Illumination

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Nov 22, 2016

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Version/s: 5.5.0b10

If the model is imported to the scene without generating Lightmap UVs, Unity shows an error (error.jpg) and crashes. It happens when... Read more

0
votes
Fixed

[ReflectionProbes]Baking environment reflection probes corrupt on OSX

Global Illumination

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Nov 22, 2016

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Version/s: 5.6.0a5

On OSX baking environment reflection probes are corrupt if done from the lighting window, normal reflection probes seem to be fine. ... Read more

0
votes
Fixed

[Regression][Lighting] Rendered Ambient Intensity default value in 5.6 i...

Global Illumination

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Nov 24, 2016

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Version/s: 5.6.0a5

1. Open Unity;2. Create new project;3. Add some simple gameobjects (plane, cube) to the scene;4. Observe directional light intensity... Read more

0
votes
Fixed

[PVR] Editor crashes when building Progressive Lightmaps for many objects

Global Illumination

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Apr 17, 2017

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Version/s: 5.6.0f3

Steps to reproduce:1. Download and open the attached project2. Start baking the lightmap3. Leave the editor open for a few minutesOR... Read more

0
votes
Won't Fix

Realtime directional light with shadows causes extra rendering pass on o...

Global Illumination

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Dec 06, 2016

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Version/s: 5.5.0f3

To reproduce:1) Open attached project and scene2) Open Game Tab and Stats window in it3) Select light in Hierarchy4) Toggle enabling... Read more

0
votes
Fixed

[GI] [Emission] DynamicGI.SetEmissive ignores emission map

Global Illumination

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Dec 05, 2016

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Version/s: 5.5.0f3

To reproduce:1) Open attached project and 'test2' scene2) Play it Expected: Both on left and right sides left cube must be lit by em... Read more

2
votes
Duplicate

Global Illumination doesn't work in Build if scene is loaded as an Asset...

Global Illumination

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Dec 07, 2016

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Version/s: 5.5.0f3

If a scene is built as an AssetBundle and is Loaded in another scene, Global Illumination will work in Play mode, but not in Build. ... Read more

0
votes
Fixed

Directionality GI Scene Visualization Mode Not Working

Global Illumination

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Dec 19, 2016

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Version/s: 5.6.0b2

In the editor, Directionality scene visualization mode is not displaying the expected result. Reproduction steps:1) Download the pro... Read more

0
votes
Fixed

[5.5] Irradiance Scene View Displays No Data

Global Illumination

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Dec 19, 2016

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Version/s: 5.5.0f3

Irradiance scene view is not working. It displays no data at all, hence it renders completely white tilesets. It is a regression fro... Read more

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