Search Issue Tracker
Fixed in 5.5.1
Votes
0
Found in
5.5.0f3
Issue ID
863004
Regression
Yes
[5.5] Irradiance Scene View Displays No Data
Irradiance scene view is not working. It displays no data at all, hence it renders completely white tilesets. It is a regression from 5.5.0f2 (1c3fa4a7f523)
Reproduction steps:
1) Open the scene `t1` or create an object in the scene view
2) Build the lighting
3) Switch to Irradiance scene visualization mode
4) Observe the bug
Notes:
- The bug appears in 5.5.0f3 (1d1a0b50d15c) and in other 5.5 patches
- Works as expected in 5.5.0b11, 5.5.0f2 and in 5.6.0b2
- The bug affects a professional studio, therefore severity is high
- GIF attached below shows the expected and the incorrect results
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment