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Use Light Probes setting remains 'Enabled' when the object is marked as ...
How to reproduce: 1. Open attached project2. Open scene Scene.unity3. In the Hierarchy window, select the search mode to Type and se... Read more
[Win] Light & reflection probes set to OFF in mesh renderer after upgrade
To repro:1. Open attached project RefProbesUpgrade2. Open scene baked3. Select sphere4. Notice that both light and reflection probes... Read more
[Lightmaps][MSE][Build] LoadSceneAsync Additive and changing active scen...
Steps to reproduce:1. open users attached project2. build standalone3. Load A4. Load B5. Set B active6. Load C7. Set C active - Ligh... Read more
[SceneManager/GI] Application not responding during SceneManager.LoadSce...
Steps to reproduce:1. Open "LightingDataLoading" project2. Open "Start" scene3. "Build and run" this project4. Push button "Load sce... Read more
Lighting in the Courtyard demo is broken
Silvia Rasheva on Slack:Courtyard is broken too. Have a look at it at some point when you have the opportunity pls and update it. Read more
Setting lightmaps generated in external tool doesn't work in playmode
Reproduction steps:1. Download and import "Living Room Pack" from the asset store2. open - "room_02_lounge_day" or "room_02_lounge_n... Read more
[BakedDirection][BakedIntensity] Lightmap object preview doesn't show up...
Reproduction steps(GIF attached): 1. Open attached project.2. Open "Simple_Scene" scene.3. Go to "Window > Lighting > Scene" a... Read more
[5.5] Irradiance Scene View Displays No Data
Irradiance scene view is not working. It displays no data at all, hence it renders completely white tilesets. It is a regression fro... Read more
[Reflection Probe] distorted reflections in Deferred rendering mode
Steps to reproduce: 1) Download and open the project attached by me "probesTest.zip" (I made a simple project, because it's easier t... Read more
[ReflectionProbes][Multithreading] Crash on OSX when baking Probe during...
1. What happenedRepro steps:1) Open the project ReflProbesCrash and scene random_generate_scene2) Play the scene3) While the mesh is... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor