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17
votes
By Design

[MSE] Realtime GI light in play mode only affects objects from first scene

Global Illumination

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Nov 18, 2015

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Version/s: 5.3.0f1

To reproduce:1. Open attached project2. Add all scenes ("firstlevel", "secondlevel", "thirdlevel") to hierarchy3. Ensure that the ac... Read more

20
votes
Fixed

[LoadLevel] Ambient GI and reflection probes not loaded if continuous ba...

Global Illumination

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Nov 17, 2014

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Version/s: 5.0.0b13

Note: This fix is for scenes loaded from asset bundles. Loading simply in editor still won't load GI, but that's known and will be f... Read more

17
votes
Fixed

[ReflectionProbes] Baked Reflection Probe data does not get reloaded aft...

Global Illumination

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Mar 27, 2015

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Version/s: 5.0.0p3

How to reproduce: 1. Open attached project2. Open scene Scenes/test.unity3. Select the Reflection Probe in the scene and Bake it- No... Read more

15
votes
Fixed

Realtime GI is broken if LoadLevelAdditive is used

Global Illumination

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Dec 25, 2014

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Version/s: 5.0.0b18

How to reproduce:1. Open A.unity scene, let it bake GI. Open B.unity scene, let it bake GI.2. Open A.unity scene again.3. Find World... Read more

13
votes
By Design

Ambient Light Occlusion is not baked properly in a grid based scene

Global Illumination

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Feb 05, 2015

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Version/s: 5.0.0b22

How to reproduce: 1. Open attached project2. Open scene OcclusionBug.unity- Notice how some of the squares are darker in the Shaded ... Read more

0
votes
Fixed

Error message when baking real-time GI: "(int)indices[kDynamicLightmap] ...

Global Illumination

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Aug 26, 2015

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Version/s: 5.2.0f2

To reproduce:1. Open attached "Smaller repro"2. Make sure realtime resolution is 0.0001 (it doesn't affect repro, so for faster bake... Read more

0
votes
Fixed

[Ambient] Cubemap Skybox based ambient is single colored

Global Illumination

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Sep 09, 2015

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Version/s: 5.2.0f3

To reproduce:1. Open attached project2. Open scene Scene3. Notice that sphere is all single color - grey, even though skybox has a b... Read more

0
votes
Fixed

Editor crashes during lightmap bake

Global Illumination

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Jun 20, 2017

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Version/s: 5.6.1f1

Steps to reproduce:1. Download attached project.2. Open scene level2_2 (Assets/scenes).3. Bake lights with Ligthmapper set to Progre... Read more

8
votes
Duplicate

[Lighting] "Bake paused in play mode" stays after exiting play mode

Global Illumination

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Jul 20, 2015

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Version/s: 5.2.0b3

Info: Lighting bake info bar in bottom right corner shows "Bake paused in play mode" even after exiting play mode. Project Steps: 1.... Read more

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