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0
votes
Fixed

"Force Single Instance" error dialog UI has unnecessary elements

Deployment Management

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Sep 05, 2013

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Version/s: 4.3.0b1

- File -> Build Settings - Switch to StandAlone - Player Settings - Unfold "Resolution and Presentation" - Check "Force Single Inst... Read more

0
votes
Not Reproducible

Fullscreen standalone performance issues with nvidia gpu

Deployment Management

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Dec 02, 2013

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Version/s: 4.3.0f4

Machine needs to have windows and nvidia gpu (reproduced with 640m and 740m) To reproduce: 1. Open attached project 2. Build and ru... Read more

0
votes
Won't Fix

There should be a warning or note in player settings about ignored setti...

Deployment Management

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Aug 09, 2013

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Version/s: 4.3.0a3

1. Go to player settings in fx stand alone player 2. Observe that you can enable and disable resolution dialog for a build 3. Observ... Read more

1
votes
Duplicate

Application.loadedLevelName does not return the last loaded scene's name

Deployment Management

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Mar 15, 2012

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Version/s: 3.5.0f5

Repro steps: 1. Open attached project 2. Play scene1; 3. Press fire button to load scene2; 4. Stop scene; 5. Check out console log o... Read more

8
votes
Postponed

GetSiblingIndex always returns zero in standalone builds

Deployment Management

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Dec 06, 2014

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Version/s: 4.6.0p1

To reproduce: 1) Open the test scene in editor 2) Start the play mode and see the sibling index is 1. 3) Build the project and run ... Read more

0
votes
By Design

custom cursor doesn't apear in a built project

Deployment Management

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Jan 20, 2014

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Version/s: 4.3.2f1

To reproduce: 1. Open attached project 2. Build and run Expected result: The cursor appears Actual result: There's no cursor Read more

7
votes
Fixed

Unity's SystemLanguage doesn't separate between Traditional and Simplifi...

Deployment Management

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Mar 05, 2015

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Version/s: 4.6.1p4

To Reproduce: 1.Change system language to Traditional or Simplified Chinese (Just above Pу́сский in iOS language settings list (Gen... Read more

0
votes
Won't Fix

Need to add message when we try to Build and Run project

Deployment Management

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Jul 04, 2013

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Version/s: 4.3.0a1

Steps to reproduce : - create script with compiler error - go to File-Build settings - click Build and Run for any platform and not... Read more

0
votes
Not Reproducible

Cannot build standalone, Could not load type 'UnityEngine.UI.InputField'

Deployment Management

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Apr 28, 2014

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Version/s: 4.6.0b8

Steps to reproduce : - import the project attached - go to Build Settings - select Build and notice the error in the console Read more

1
votes
By Design

ProjectSettings.asset writes the value out as 2 when adjusting the Playe...

Deployment Management

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Sep 07, 2021

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Version/s: 2019.4, 2020.3, 2020.3.6f1, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open project "ProjectTesting.zip" 2. Go to Build Settings (File>Build Settings) 3. Build for the iOS 4. Go to t... Read more

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