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0
votes
By Design

RenderTexture with HDR has it's values clamped to LDR and never returnin...

Camera

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Aug 04, 2018

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Version/s: 2018.2.1f1

Reproduction steps: 1. Open the attached project "RTTest.zip"; 2. Enter a play mode and observe the Game view; 3. Stop the play mode... Read more

0
votes
Fixed

Errors are thrown when undoing inserted LOD levels

Camera

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Sep 08, 2014

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Version/s: 5.0.0b3

To reproduce: 1. Create new project 2. Add LOD Group component to Main camera 3. Insert maximum amount of LOD levels 4. Press Ctr... Read more

0
votes
Won't Fix

[Rendering] Reset functionality is not working for Occulusion Portal

Camera

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May 31, 2019

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Version/s: 2019.2.0b5

Reset functionality is not working for Occulusion Portal Steps to Reproduce: 1. Create a new project 2. Hierarchy > right-click > ... Read more

0
votes
Fixed

[5.6 regression] GL.End error is thrown if a camera's Clear Flags is set...

Camera

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Jan 19, 2017

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Version/s: 5.6.0b4

To reproduce: 1. Open editor 2. Change Clear Flags to Depth Only Actual: Error is thrown in console Expected: Error shouldn't appe... Read more

0
votes
Fixed

[Camera][VR]When near clipping plane is set to "0.01" camera does not re...

Camera

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Jan 29, 2016

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Version/s: 5.3.2p1

Steps to reproduce: 1. Open attached project. 2. Open scene named "main". 3. Press play button in the Editor. 4. Select game object ... Read more

0
votes
Fixed

Adding Post Processing profile to a Camera destroys shading

Camera

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Jul 31, 2017

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Version/s: 2017.1.0f3

To reproduce: 1. Open attached Unity project "Shaderkasten 2017.1.0f3.zip" 2. Open Scenes --> WaterScene 3. Go into Play mode and o... Read more

0
votes
Fixed

DepthTexture is renderred regardless of whether ScreenSpace Shadow is en...

Camera

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Sep 30, 2016

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Version/s: 5.4.1f1

Steps to reproduce a bug: 1. Open the attached project (TestShadow.zip) 2. Open the test.unity scene. 3. Enter the play mode of the ... Read more

0
votes
Fixed

[RenderTexture] If there is only one camera and it renders to texture, t...

Camera

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Apr 01, 2015

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Version/s: 5.0.0p3

To reproduce: 1) Create new project 2) Create a render texture 3) Make the main camera render to that texture 4) Add a UI Inputfield... Read more

0
votes
Fixed

DestroyImmediate(RenderTexture) and creating and setting a new one in On...

Camera

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Apr 03, 2017

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Version/s: 5.6.0f3

Steps to reproduce: 1. Create a new project 2. Import the attached script "TestScript.cs" 3. Add the script to a camera 4. Enter Pla... Read more

0
votes
Fixed

[Camera] The order of the image effects on the camera are not kept when ...

Camera

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Oct 28, 2014

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Version/s: 5.0.0b9

Steps to reproduce: - Open the attached project and the scene 'test' - Re-order image effect components on camera in any order - Hit... Read more

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