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Votes
0
Found in
2018.2.1f1
Issue ID
1067396
Regression
No
RenderTexture with HDR has it's values clamped to LDR and never returning pixel brightness greater than 1
Reproduction steps:
1. Open the attached project "RTTest.zip";
2. Enter a play mode and observe the Game view;
3. Stop the play mode;
4. Enable the Bloom script on the CameraUI object;
5. Enter a play mode and observe the Game view.
Expected results: both times the view should look the same.
Actual results: the Blooming box looks completely different after applying the custom Bloom effect.
Reproduced on: 2017.4.8f1, 2018.1.9f1, 2018.2.2f1, 2018.3.0a8.
Reproduced with both Metal and OpenGL API.
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