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[Occlusion Culling][Portals][Scene] Portal visualization in Scene view l...
When "Portal" is enabled in the Occlusion Culling preview menu in scene view, it displays glitchy-looking triangles. Repro steps: 1... Read more
Using Graphics.Blit with material to RenderTexture freezes image
Steps to reproduce: 1) open users attached project 2) play 'scene' 3) select 'MainCamera' from hierarchy 4) Change 'OffScreenRendere... Read more
[Terrain] Culling performance spikes moving a terrain with a camera atta...
To reproduce: 1. Open the project and play the scene 2. Select the center GO and check the doMove option. 3. Observe spikes in prof... Read more
RenderTexture with HDR has it's values clamped to LDR and never returnin...
Reproduction steps: 1. Open the attached project "RTTest.zip"; 2. Enter a play mode and observe the Game view; 3. Stop the play mode... Read more
On M1 Macs the Camera is not rendering in standalone Player when "Clear ...
How to reproduce: 1. Open the attached “1378799.zip” project 2. Open the “MainMap” Scene (search for it in Project window search) 3.... Read more
Closed occlusion portal doesn't occlude an area
Reproduction steps: 1. Open the attached project 2. Select "GameObject (1)" in the hierarchy 3. Uncheck the "open" property under Oc... Read more
Multiple Camera viewports interacting wrong, using less screen space tha...
Steps to reproduce: 1. Open user attached project "CompositeImages.zip" in Unity 5.6 2. Select RainCone material in project window a... Read more
Deferred Camera with RenderTexture ignores ViewPort Rect
Steps to reproduce: 1. Open attached project "779420.zip" 2. Open scene "test" 3. In Player settings set rendering path to forward ... Read more
Incorrect camera offscreen calculation
Reproduction steps: 1. Open the attached project (Repro.zip) 2. Open scene "New Scene" 3. Play 4. Using arrow keys rotate the object... Read more
Overlaying Orthographic Camera on top of a Perspective Camera doesn't wo...
To reproduce the issue follow the steps: 1. Open "CameraBug" project 2. Open "TestScene" scene 3. Build project for WebPlayer 4. Pla... Read more
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