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[Preset] On changing properties in "Player Settings Preset Asset" change...
On changing properties in "Player Settings Preset Asset" changes reflects in Player Settings. Steps to repro: Open the attached Pro... Read more
Editor crashes when importing Acrocatic asset
How to reproduce: 1. Create a new project 2. Import "Acrocatic" asset from the Asset Store Expected result: Editor does not crash A... Read more
FBX References to prefabs and scripts are lost after upgrading project t...
How to reproduce: 1. Open the attached project ("FBXImportBugReport.zip") in 2019.2.1f1 2. Open SampleScene scene 3. Select Helper G... Read more
GameObject references to itself or its Components serialized as [Seriali...
Repro steps: 1. Open user attached project and scene named "PolymorphicSerializationTest" 2. In the Hierarchy, select "PolymorphicSe... Read more
GameObject scale is too small when importing .blend Models
How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/SampleScene 3. Observe the GameObjects in the Scene view ... Read more
[TextureImporter] Texture 2D modified properties revert after pressing Save
Reproduction steps: 1. Open attached project "TextureImporter.zip" 2. In Project window, select Assets/h_100001_pt_d 3. In Inspector... Read more
[Audio] Dedicated Server causes errors with Audio Clips
Importing or selecting any audio clip in projects where the Dedicated Server build target is available causes errors to be printed i... Read more
“Value cannot be null. Parameter name: source” exception is thrown when ...
Reproduction steps: 1. Open attached project "ProjectSettingsRevert.zip" 2. In Project Settings window, open Input Manager tab 3. Ma... Read more
Changing PlayerSettings.GraphicsAPI reimports all textures regardless of...
To reproduce: 1. Create a new Unity project 2. Add a texture to the Assets folder (you can use the one that is attached to this case... Read more
SerializeReference crash when editing array with polymorphic data and on...
To reproduce: 1. Open attached project ("case_1189933.zip") 2. Select "CrashObject" Game Object from Hierarchy window 3. In the Insp... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
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- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard