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"Asset import did not unload metadata path. This will leak memory." Erro...
Steps to reproduce: 1. Open attached Unity Project "case_918819-Zadok". 2. Load Scene "fpsWeapons\corridors" 3. Navigate to Window-... Read more
Loading the project without a library folder causes Unity to become not ...
To reproduce: 1. Open project attached by QA in Unity Expected: Project without a library folder should compile and load successful... Read more
Copied library folder inside of assets folder, tried opening that projec...
To reproduce: 1. Create new project. 2. Copy its library to assets folder 3. Open that project. crash on Object::GetInstanceID ... Read more
CustomLighting::SetCustomLighting crashes on the project loading process
To reproduce: 1. Download attached project "Virtual-SESC.zip" and open in Unity Expected Result: Unity loads and opens project Act... Read more
Crash at FreeImage_ZLibCRC32 due to .jpg file's meta file
Steps to reproduce: 1. Open "cross0623.zip" project ========== OUTPUTING STACK TRACE ================== 0x000000018004A45E (FreeIm... Read more
Editor crash on AwakeFromLoadQueue::DetermineQueueIndex after duplicatin...
The editor crashes when a Child game object, containing water prefabs (from "Low Poly Water GPU" asset) is duplicated. To reproduc... Read more
Hard crash when building the project due to stack overflow
Reproduction steps: 1. Open the attached project. 2. Build it. - Editor crashes. Last Editor.log lines: - Opening scene 'Assets/... Read more
When project has compiling error, some prefabs get broken GUI and spams ...
How to reproduce: 1. Open the attached project or download "Toy Car Game" from Asset Store 2. Notice that it has one compilation err... Read more
Editor crashes with different stack traces when opening the scene
To reproduce: 1. Open the project, attached by the user (ShotClockChamps.zip) 2. Open the "Back" scene Expected: the Editor does n... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard