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[LWRP][Android] Model materials disappear, but the shadows remain on Adr...
Steps to reproduce:1. Open user attached project2. Build & Run on Android device running Adreno 630 GPU3. Observe that model mat... Read more
[Android] Alpha8 texture format use 4 times more memory capacity on Mali...
Steps to reproduce:1. Open user attached project2. Build and run on an Android device with Mali GPU3. Observe that memory capacity i... Read more
Android build crashes on boot due to large static read-only array
Reproduction steps:1. Download "DynamicUpdate.zip" project and open in Unity2. Enter Play mode and observe3. Stop Play mode and go t... Read more
Android build fails when 28.0.0-rc1 or 28.0.0-rc2 build tools are installed
Reproduction steps:1. Download project from comment and open in Unity2. Download 28.0.0-rc1 or 28.0.0-rc2 build tools and install3. ... Read more
[Android] AndroidManifest.xml merge does not reflect android:hardwareAcc...
Steps to reproduce:1. Open user attached project2. Notice that user's AndroidManifest file has hardwareAccelerated set to true3. Bui... Read more
[Android] Error "Curl error 60: Cert verify failed. Certificate is not c...
Reproduction steps:1. Extract the attached folder “ReproSetUp“2. Open the Git Bash and navigate to the “\RepoSetUp\NodeServ\Certs“3.... Read more
[Android] AudioClip stops playing when connecting the Bluetooth earbuds/...
Reproduction steps:1. Open the user's attached "New Unity Project.zip" project2. Build and Run on Android3. Hear that the "0-ambient... Read more
ArgumentException produced on repaint when switching to Android Target i...
Steps to reproduce:1. Create a new project2. Open Build Settings3. Switch the Standalone build target to Linux4. Switch to Android B... Read more
ArrayIndexOutOfBoundsException for Android 6.0.1 devices using Vungle Un...
Reproduction steps:1. Download "VUNGLEDEMO.zip" project and open in Unity2. Go to Build Settings... -> Export3. Open the exported... Read more
[Android] IPostGenerateGradleAndroidProject.OnPostGenerateGradleAndroidP...
When exporting a gradle project instead of a building an apk project path in OnPostGenerateGradleAndroidProject(string path) is set ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server