Search Issue Tracker
[Android][OpenGLES 2] App crashes in Development build on touch input on...
Reproduction steps: 1. Open the attached project "EmptyTest.zip" 2. In the Project window under the "Assets" folder open "TerrainTes... Read more
[Android] [System out of memory] App crashes when the mesh asset are pla...
Steps to reproduce: 1) Download attached project 'Unity.zip' and open in Unity. 2) Build and run project on a device. 3) ~3s after ... Read more
5.4 Switching platform camera issue on Android
When I upgraded to 5.4 switching platform from standalone to android cant see any assets when game is loaded into the device Read more
[Android] Rendering fails on Vivante if Camera.rect is different than de...
To reproduce: 1) Open attached project and BugShowcase scene 2) Build and run on device 3) Tap "State 3" 4) Notice that only skybox ... Read more
[Android] Compass test crashes on Lollipop and Marshmallow
To reproduce: 1) Open attached project 2) Build and run on Android 3) Wait 0-20 seconds 4) The app crashes DUT (reproduced): Google... Read more
[Android] App crashes on loadScene after using google cardboard magnet
Reproduction steps: 1) Open attached project 2) Build and run the game 3) Put device in a cardboard with magnet controls 4) Pull the... Read more
[Android] Crashes with signal 6 (SIGABRT)' error and 'JNI ERROR' abort m...
How to reproduce: 1. Open the attached project "InternalProject" 2. Build And Run on Android device Expected results: The app does ... Read more
Error is thrown when exporting an android Project to the same Location t...
How to reproduce: 1. Open the attached "AndroidLibCopyIssue.zip" Project 2. Change the platform to Android 3. Check "Export project"... Read more
[Android] Render artefacts on objects that don't receive shadows using A...
How to reproduce: 1. Open user provided project 2. Build for Adreno 530 device 3. Play the built app (You can die in game, the camer... Read more
[Android] Resources.LoadAsync: stall in LockPersistentManager when launc...
Steps to reproduce: 1) Download attached project and open in Unity. 2) Build and run project on a device.(make sure Autoconnect Pro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard