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[Android] StreamingAsset compression settings in gradle template are ign...
How to reproduce:1. Open the attached project "cjbu.zip"2. Change Platform to Android3. Build the bundles by clicking the menu item:... Read more
[Android]Some Android devices crash when forcing a NullReferenceExceptio...
To reproduce:1) Open attached project2) Build and run on device3) Tap "Force Exception". It forces a NullReferenceException but noth... Read more
[Android][Plugins]Native plugins JNI_OnLoad/UnitySetGraphicsDevice not c...
Native plugins JNI_OnLoad/UnitySetGraphicsDevice are only called when using Mono2x on Android. Read more
Broken UI when changing Camera Viewport Rect on Unity 5 on Android
Broken UI when changing Camera Viewport Rect on Unity 5 (works in 4.6) on Android Read more
[Backport] Custom Static Image for Splash Screen moves on Android Build ...
Reproduction steps:1. Create a new project2. Go to Project Settings -> Player -> Android tab -> Splash Image3. Disable "Sho... Read more
[Quest 2][Android] AndroidJNI interop NullReferenceException when extend...
Steps to reproduce:1. Open the attached user's project "VuplexJNIFailed.zip"2. Build for Quest 23. Connect Android Logcat4. Observe ... Read more
[Android][Graphics] Lines drawn using Vectrosity have incorrect color an...
Reproduction steps:1) Open project "VectrosityTegra"2) Build scene "DrawLinesTouch" for Android3) Run on a device with Tegra 3 chip4... Read more
Resources.Load() works much slower on project built with Unity 5 compare...
Repro steps:1) Download both .apk files and transfer/install them to device2) Run the version built with Unity4 - BUG_ResourcesLoad4... Read more
[Android][UI] UI images get corrupted when using 'Bloom Optimized' image...
When building application on a device, that has Adreno 3xx GPU model, UI images get corrupted when using 'Bloom Optimized' image eff... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server