Search Issue Tracker
Fixed in 5.3.0
Votes
1
Found in
5.0.2f1
Issue ID
697473
Regression
Yes
[Android][UI] UI images get corrupted when using 'Bloom Optimized' image effect on Adreno 3xx GPU devices
When building application on a device, that has Adreno 3xx GPU model, UI images get corrupted when using 'Bloom Optimized' image effect.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Reuse Collisions Callbacks is not enabled by default when opening a new project with HDRP template
- Bloom and Exposure Artifacting around GameObject appears when setting Scale of Z Axis to 0
- [Android][IL2CPP][ARMv7] Struct field value corrupts when invoking a generic delegate with a large struct by value
- Highlights persist throughout Options Panels in the Rendering Debugger Window
- Typing numbers in Matrix node’s numeric fields stretches Node
Add comment