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[Android] TimeZoneInfo.ConvertTimeBySystemTimeZoneId() throws DirectoryN...
Reproduction steps:1. Open the attached project "Test.7z"2. Build and Run on Android Expected result: A correct date is visible on t... Read more
[Android] Unable to input text into Input Field when using a gamepad on ...
Reproduction steps:1. Download and open the attached project: "Bug-InputField-GamePad.zip"2. Build and install it on an Android devi... Read more
"Android SDK Command Line Tools: Installation Failed" when downloading U...
Reproduction steps:1. Download Unity using Unity Hub Expected result: Unity downloads without any issuesActual result: Downloading s... Read more
[Android] Unable to build a specific project due to errors related to Go...
Steps to reproduce:1. Open user's attached project "2048 Tutorial.zip"2. Build it on Android3. Notice that the build fails Expected ... Read more
[Android] Cannot reference files that are inside Plugins/Android/subfolder
Steps to reproduce:1. Open user attached project2. Select "ReferencesInsidePlugins" game object3. In the inspector view, on the Fiel... Read more
[Android] App crashes with FATAL EXCEPTION: CameraBackground error when ...
Reproduction steps:1. Open the attached user's project "Dice.zip"2. Switch the Platform to Android3. Build for Android4. Enable Came... Read more
[Android] InputField.onEndEdit is not called when turning off the TouchS...
Steps to reproduce:1. Open user's attached project "inputFieldTest3.zip"2. Build it on Android3. On the devices press on the Input f... Read more
[Android] Build fails when a project has a custom asset pack
How to reproduce:1. Open the attached “repro-project”2. Go to Edit → Project Settings → Player → Publish Settings and enable Split A... Read more
The game objects are black when Baked Global Illumination is checked aft...
To reproduce:1. Open attached project ( LightBakeTest.zip )2. Make sure the Baked Global Illumination is checked in the lightning se... Read more
[Android] Android NDK installed in default path throws "Android NDK not ...
Steps to reproduce: Open new Unity Project In Build Settings, switch platform to "Android" In Build Settings, Build Observe modal er... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server