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[2D] No warning to user when a sprite in both master and variant atlases...
After clarification with Kuan, the issue now is that: When a master and variant atlas are both "Include in Build" enabled, and ther... Read more
Sprite is packed inefficiently when using Tight Packing in the Sprite Atlas
How to reproduce: 1. Open the user's attached project 2. In the Project Window, select the Sprite Atlas (Assets > Sprites) 3. In the... Read more
[2D] Grid view in Scene for Hexagonal Tilemap is broken in 3D mode on MacOS
Grid View in the scene is distorted for Hexagonal Tilemap when the editor is in 3D mode on MacOS Steps to Reproduce: 1. Create a ne... Read more
The project completely freezes when it's opened
To reproduce: 1. Open the attached project (TBS test 2.zip) Expected: the Editor doesn't freeze Reproduced in 2017.3.2f1, 2017.4.... Read more
SpriteAtlas packed sprites do not render after SetPlatformSettings and P...
How to reproduce: 1. Open given Unity project 2. Enter "SampleScene" scene 3. Select SpriteAtlas item in the menu and then click "Te... Read more
[2D] Editing Spline for Sprite Shape Prefab is sluggish
[2D] Editing Spline for Sprite Shape Prefab is sluggish Editing Spline for a Sprite Shape that is a prefab is sluggish compared to ... Read more
Sprite Packer logs are unnecessarily showing for each asset bundle building
https://unity.slack.com/archives/C06TQE31T/p1512489721000065 https://unity.slack.com/archives/C06TQE31T/p1512489857000593 Basically... Read more
Unity crashes at ValidateAndUpdateTileAssetDirty after building Asset Bu...
To reproduce: 1. Open project attached by QA 2. Uncheck AssetBundles->Simulate Mode 3. Click AssetBundles->Build AssetBundles 4. Pl... Read more
Tilemap Editor throws NullReferenceException when adding a reference to ...
How to reproduce: 1. Open Unity 2. Load tester-submitted project 3. Find "A3" Assembly definition in "A3" folder 4. If a reference t... Read more
Sprites Grids are positioned not accurately when using "Sliced" Draw Mod...
How to reproduce: 1. Open project "SlicedPivotRepro.zip" 2. Observe the view in the Scene window Expected result: Sprites Grids are... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard