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Crash on TilemapCollider2D::ProcessTileChangeQueue when opening a specif...
Reproduction steps:1. Open the attached “repro-project” Expected result: The project opensActual result: The Editor crashes Reproduc... Read more
Changes to material color don't reset when exiting the animation preview
How to reproduce:1. Open the attached user “HDRBug.zip“ project2. Open the “SampleScene” Scene4. Open the Animation window (Window&g... Read more
[2D] [URP] Light shadows ignore other lights
Reproduction steps:1. Open the “LightShadows“ project2. Open the “Sample“ scene and observe the scene Expected result: The lights an... Read more
SpriteRenderer with multiple textures uses wrong UVs when entering Play ...
How to reproduce:1. Open the attached user “SpriteRenderer2.zip“ project2. Open the “SampleScene“ Scene3. Enter Play Mode4. Observe ... Read more
Tilemap CellToWorld and WordToCell methods return 0 and layoutGrid is re...
How to reproduce:1. Open the "IN_45762" project2. Press "Test" -> "TestTilemap"3. Observe the Console Expected result: "TestTilem... Read more
The Sprite renders in incorrect size when it overlaps with the other Spr...
How to reproduce:1. Open the user-attached project “SpriteRendererTest”2. Open the “SampleScene” scene3. Rotate or move the Camera i... Read more
Angular Offset for RelativeJoint2D is displayed in radians when enablin...
Reproduction steps:1. Open project “My project (11).zip”2. Open “SampleScene”3. Select “Triangle” GameObject through the Hierarchy4.... Read more
Rendering and vertex position mismatches when using the Offset property
Reproduction steps:1. Open the attached project “OffsetBug“2. Open the Scene “Assets/Scenes/SampleScene”3. In the Hierarchy window s... Read more
URP freeform lights glitch when Light points are close to one another
How to reproduce:1. Open the user-attached project “My project”2. Open the “SampleScene” scene3. Enter the Play Mode4. Observe the g... Read more
High memory usage and crash on DynamicHeapAllocator::CreateTLSFBlock whe...
Reproduction steps:1. Open the attached project “CrashRepro“2. Observe memory usage Expected result: Memory usage is normalActual re... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Up, Down and other Buttons in a Style Sheet's Inspector unselect items when they are clicked while they are disabled
- Virtual Player remains active and still launches when removed from Additional Editor Instances from a custom Play Mode Scenario
- UI Toolkit Editor Window Creator becomes not interactable and greyed out when a long name is entered
- [Web][iOS] Web Player keeps restarting on launch when Native C/C++ Multithreading is enabled
- "Add Scene to Scenes in Build" pop-up reappears after Scene has already been added and another Multiplayer Editor Instance is loaded