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Votes
0
Found in
2.0.2
Issue ID
UUM-138040
Regression
No
"Add Scene to Scenes in Build" pop-up reappears after Scene has already been added and another Multiplayer Editor Instance is loaded
Steps to reproduce:
- Create a new project using Universal 3D template
- Go to Window > Multiplayer > Multiplayer Center
- Set the "Genre of your Game" to "Adventure" and Players to "2" (or any other options)
- Click "Install Packages"
- In the Quickstart tab, click "Create and open scene with netcode setup"
- Enter Play mode in "NGO_Setup" scene
- Observe the "Add Scene to Scenes in Build" pop-up opens
- Click "Yes" and observe the Scene gets added to Build Profiles
- Open the Multiplayer Play Mode window (Window > Multiplayer > Multiplayer Play Mode) and enable "Player 2"
- Once opened observe the opened pop-up again
Actual results: The "Add Scene to Scenes in Build" pop-up appears again when the virtual player instance initializes, even though the user already added it to the Build Profiles in step 8
Expected results: The warning popup should only appear once per scene and not pop-up twice
Reproducible with versions: 2.0.1, 2.0.2 (6000.3.12f1, 6000.4.1f1, 6000.5.0b1, 6000.6.0a1)
Tested on (OS): macOS 26.3
Notes:
- On some streams the Build Profile is not created automatically and the window is empty; therefore, it needs to be added manually so the scene can be added. This can be highly problematic and could be handled better if the project has no Build Profiles initially
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