Search Issue Tracker
0
votes
Won't Fix
[XR] Switching back from "Update" to "UpdateAndBeforeRender" in TrackedP...
Reproduction steps: 1. Open the attached user's project "My project.zip" 2. Build and run on Quest 1, notice the HMD and controllers... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Choosing new HDR Colour using RGB values breaks colour on Intensity Selectors
- Rendering/Decal Layer Mask options are different inside Prefab Mode and outside Prefab Mode when the project is upgraded to Unity 6
- The Shortcuts window cannot be docked when it is invoked from the Shortcut Helper Bar
- Incorrect Realtime GI Light Probes baking when more than one Light Probe Group is used and "Baked Global Illumination" is enabled
- Hovering on the three-dot menu also highlights the tab header near it when not all tabs fit the bar