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12
votes
Fixed

[Android] Black screen with skipped rendering frame and error "GfxDevice...

Package: Magic Leap XR Plugin

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Aug 01, 2023

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Version/s: 7.0.0

Reproduction steps: 1. Open the attached project "ReproProj" with Android Platform 2. Open the “/Assets/ExampleAssets/Scenes/Sampl... Read more

0
votes
Fixed

[XR Management] Magic Leap Manifest settings window appears blank and Di...

Package: Magic Leap XR Plugin

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Nov 26, 2019

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Version/s: 2019.2.0a1, 2020.1, 2020.1.0a15

Magic Leap Manifest settings window appears blank and DirectoryNotFoundException is thrown on clicking the manifest settings tab und... Read more

0
votes
Duplicate

[Magic Leap] Magic Leap Plugin under Plug-in Providers doesn't disable o...

Package: Magic Leap XR Plugin

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Apr 14, 2020

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Version/s: 5.1.1

The Magic Leap Plug-in under 'Installable Plug-in Providers' does not get disabled in the first attempt when using the XR Plug-in Ma... Read more

0
votes
By Design

Magic Leap XR Plugin version is not updated to verified package version ...

Package: Magic Leap XR Plugin

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Oct 22, 2020

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Version/s: 5.1.2

How to reproduce: 1. Create an empty project 2. Import Vuforia MagicLeap Sample asset from the Asset store 3. Observe the version of... Read more

0
votes
Fixed

[Lumin] Importing assets dialog never closes after entering Play mode

Package: Magic Leap XR Plugin

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Dec 15, 2021

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Version/s: com.unity.xr.magicleap@6.4.0

Reproduction steps: 1. Open the attached project ("Test ARKit and Lumin.zip") 2. Switch to Lumin platform 3. Enter Play mode 4. Obse... Read more

0
votes
By Design

Error “NullReferenceException: Object reference not set to an instance o...

Package: Magic Leap XR Plugin

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Feb 28, 2024

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Version/s: 7.0.0

Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Scenes/SampleScene.unity” Scene 3. In Hierarchy... Read more

0
votes
Fixed

[Android][Vulkan] Crash on /system/lib/libandroid.so (ANativeWindow_setB...

Package: Magic Leap XR Plugin

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May 20, 2024

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Version/s: 7.0.0

Reproduction steps: 1. Open the attached “mobile2” project 2. Build and run the Player (File > Build And Run) 3. Observe the Play... Read more

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