Search Issue Tracker
Fixed in 2018.2.X
Votes
1
Found in
5.6.0p1
Issue ID
915282
Regression
No
[WSA] When "Unity C# projects" is selected in Build window, player tests cannot be run in Windows Store on .NET backend
Steps to reproduce:
1. Open the attached project (Empty3DProject.zip)
2. Switch platform to Windows Store
3. Open Test Runner
4. Click "Run all in player (WSAPlayer)" button in Test Runner Window
5. Observe the build failure with errors about "Assembly-CSharp-firstpass" project containing no source files
Expected result: Errors should not be thrown
Actual result: Unity throws the errors
Note:
New Test Runner was introduced in 5.6
Reproduced with: 5.6.1p1, 2017.1.0b7
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Add comment