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Under Consideration for 6000.1.X, 6000.2.X

Votes

0

Found in

6000.1.0b6

Issue ID

UUM-99470

Regression

No

[VFX Graph] Particles colliding with Depth slide toward Camera

-

*Steps to reproduce:*
# import the provided package
# if using URP open the scene *BugRepro_DepthCollision_Sliding*
# if using HDRP drop the VFXG *VFXG_BugRepro_DepthColl_Sliding* in scene, make sure to have a ground plane and some object to collide with.

*Actual results:* The particles are properly colliding with the DepthBuffer, but are also sliding toward the "VFX Main Camera"  (Scene Cam or Main Cam). 
Y{_}our VFX Main Camera fallback can be set inside the VFXG preferences.{_}

_!image-2025-03-06-10-13-28-858.png|width=457,height=256!_

*Expected results:* With a Static Camera, this sliding behavior shouldn't occur.

 

 

https://unity.slack.com/archives/C1R2CL5S6/p1715173398989889

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