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Votes

17

Found in

6000.0.0b11

Issue ID

UUM-66422

Regression

No

Vertex snapping doesn't work when the GPU Resident Drawer is enabled

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How to reproduce:
1. Open the attached project "3D-Platformer.zip"
2. Select Assets/Settings/URP.asset in the Project window
3. Change GPU Resident Drawer to "Instanced Drawing" in the Inspector window
4. Hold the V key on the keyboard and click on a cylinder mesh in the Scene view
5. Move the mouse cursor to another cylinder mesh

Expected results: The mouse cursor snaps to a vertex
Actual results: The mouse cursor doesn't snap to a vertex

Reproducible with: 6000.0.0b11
Could not test with: 2021.3.36f1, 2022.3.21f1, 2023.2.14f1 (GPU Resident Drawer is unavailable)

Reproducible on: Windows 11 22H2
Not reproducible on: No other environment tested

Comments (1)

  1. pdrummond437662

    Nov 14, 2024 16:40

    The same thing happens with Unity 6000.0.26f1 on Mac OS 15.1. When GPU Resident Drawer is enabled vertex snapping stops working.

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