Search Issue Tracker
Fixed
Votes
0
Found in [Package]
1.7.3
Issue ID
UVSB-1709
Regression
No
Unit field is positioned incorrectly when moving the Unit and then deleting a connected Unit
Reproduction steps:
1. Open the attached "case-1356040" project
2. In the Project window, open the "MyScriptGraph" Script Graph Asset
3. Connect the Multiply Unit output to any of the Transform Rotate Unit input
4. Move the Transform Rotate Unit
5. Delete the Multiply Unit
Expected result: The Transform Rotate Unit fields are correctly positioned inside the Transform Rotate Unit
Actual result: The Transform Rotate Unit fields that were connected with the Multiply Unit are positioned incorrectly
Reproducible with: 1.7.3 (2021.1.17f1, 2021.2.0b7, 2022.1.0a5)
Could not test with: 2020.3.16f1 and below (Visual Scripting package not supported)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Errors "InvalidOperationException: Trying to use a texture (_InternalGradingLut)..." and “Render Graph Execution error” shown and Scene turns black when 16 or more Render Objects are used
- GameObjects in the Game View are rendered differently than in the Scene View when the Rendering Path is set to "Deferred" and Screen Space Shadows Renderer Feature is added
- Errors “InvalidOperationException: Trying to use a texture (_CameraDepthTexture)...” and “Render Graph Execution error” shown when selecting GameObjects with Mesh Renderer from the Hierarchy
- macOS stutters in a minimal project
- [Usability] HDRP Wizard calls for VR fixes when opening the HDRP Wizard a second time after they have already been applied and the Wizard has finished checking
Resolution Note:
Fixed by https://issuetracker.unity3d.com/product/unity/issues/guid/UVSB-1457