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Won't Fix
Votes
2
Found in [Package]
0.1.1
Issue ID
UBRMPPM-1
Regression
No
UI Component detection areas are offset in Multiplayer Play Mode players
How to reproduce:
1. Open the “Multiplayer_Play_Cursor_Bug” project
2. Open the “Lobby” scene
3. Open the Multiplayer Play Mode window (Window > Multiplayer Play Mode)
4. Enable “Player 2” (tick the box)
5. Wait for the “Player 2” state to become “Active”
6. Enter Play Mode
7. In “Player 2” Game view, hover the cursor over the “Host” or the “Join” buttons
Expected result: when hovering the cursor directly over buttons, they become highlighted
Actual result: buttons become highlighted when the cursor is hovered slightly above the buttons
Reproduced with: 0.1.0 (2023.1.0b1, 2023.1.0b17), 0.1.1 (2023.1.0b1, 2023.1.0b17)
Not reproduced with: 0.1.0 (2023.2.0a1, 2023.2.0a15), 0.1.1 (2023.2.0a1, 2023.2.0a15)
Could not reproduce with: 0.1.1 (2020.3.48f1, 2021.3.25f1, 2022.2.20f1) (Package is not supported)
Reproduced on: Windows 10 (by reporter), Windows 11
Note: Not reproducible in Player
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Resolution Note:
This might've been fixed with the latest version of the MPPM package which is currently in its pre-release 1.0.0-pre.2 and the 2023.3.x editor version. If this still persists, open a new bug. Also note, the project had compilation issues, so not able to reproduce it.