Search Issue Tracker
Fixed in 2.1.0-preview.1
Votes
0
Found in [Package]
2.0.0
Issue ID
1375630
Regression
Yes
TextMeshPro dropdown becomes not interactable after clicking on it in VR
Reproduction steps:
1. Open the attached "1375630.zip" project
2. Enter the Play mode
3. Use a controller to click on the dropdown GameObject
4. Use a controller to select an option
Expected result: The option gets selected
Actual result: The dropdown is not interactable
Reproducible with: 2.0.0 (2019.4.6f1), 2.0.1 (2019.4.22f1)
Not reproducible with: 1.5.6 (2019.4.6f1), 2.1.0-preview.1 (2019.4.22f1), 2.2.0-preview.2 (2019.4.32f1), 3.2.0-pre.2 (2020.3.22f1, 2021.1.28f1, 2021.2.2f1), 4.0.0-pre.1 (2022.1.0a14)
Could not test with: 1.6.0-preview.1 (2019.4.6f1) (Multiple package errors in the console)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Resolution Note (fix version 2.1.0-preview.1):
Fixed in: 2.1.0-preview.1