Search Issue Tracker
Won't Fix
Won't Fix in 1.1.X
Votes
0
Found in [Package]
1.1.29
Issue ID
DSTR-323
Regression
Yes
[Test Runner][Android] Tests doesn't run constantly when device is connected
How to reproduce it:
1. Open the user's attached project "AndroidNativePluginMethods-TestProject.zip "
2. Load "Test"
3. Open Test Runner from Menu bar > Window > General
4. Select to test Play Mode
5. Connect the device to the computer
6. In Test Runner click on Run All Tests (Android)
7. Observe the tests
Expected result: All tests succeeded
Actual result: All tests didn't run. Tests are with a grey circle
Reproducible with: 2021.2.0b1, 2022.1.0a5 (1.1.29)
Not reproducible with: 2019.4.29f1, 2020.3.17f1, 2021.1.18f1, 2021.2.0a21 (1.1.27, 1.1.29)
Notes:
- Not always reproducible
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Skinned Mesh Renderer with multiple Animator Components does not render when "Optimize Game Objects" is enabled
- [iOS]Certain characters are not displayed when using iOS devices with 18 OS and newer
- Trees do not render in 'Unity Terrain - URP Demo Scene'
- Silent crash when clicking in Scene View in a specific project
- The Player renders black on a Quest headset when MSAA, Post Processing, and Spacewarm depth submission are enabled
Resolution Note:
There are no fixes planned for this Bug
Resolution Note (1.1.X):
Closing this bug for now as won't fix. We have too many open issues and low capacity at the moment, so we are trying to address the high pain one first.
Please feel free to re-open it and ping us if it becomes a blocker.