Search Issue Tracker

Won't Fix

Votes

0

Found in

2022.1.12f1

2022.2.0b3

2023.1.0a4

Issue ID

UUM-11371

Regression

Yes

Sprite Assets created in older versions of Unity do not work with UIToolkit when opened up in a newer Unity Editor version

-

Reproduction steps:

# Open the attached project
# Open the “/Assets/Scenes/SampleScene.unity” Scene
# Select the “/Assets/UITK Text Settings.asset” Panel Text Settings Asset
# Change the Default Sprite Asset to the “IconSheetNew” Sprite Asset
# Enter the Play Mode and observe the text
# Change the Default Sprite Asset to the “IconSheetOld” Sprite Asset
# Enter the Play Mode and observe the text

Expected result: Icons are visible in the text
Actual result: No icons are visible in the text

Reproducible with: 2022.1.0.a11, 2022.1.12f1, 2022.2.0b3, 2023.1.0a4
Not reproducible with: 2021.3.8f1, 2022.1.0a10
Could not test with: 2020.3.37f1 (UIDocument class is not implemented)

Reproducible on: Windows 10 (21H2)

  1. Resolution Note:

    The initial asset was created with the com.unity.ui package. We are closing this bug as won't fix, the com.unity.ui package is no longer supported.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.