Search Issue Tracker
Active
Votes
0
Found in
2022.3.58f1
6000.0.38f1
6000.1.0b6
6000.2.0a3
Issue ID
UUM-97392
Regression
No
"TouchScreenKeyboard.isSupported" always returns true when the selected platform is WebGL
Reproduction steps:
1. Open the attached “IN-93683” project
2. Open the Build Settings (File > Build Settings)
3. Set “WebGL” as the selected Platform
4. Build and Run the project
5. Observe the Player console output
Expected result: “TouchScreenKeyboard.isSupported” prints out “false”
Actual result: “TouchScreenKeyboard.isSupported” prints out “true”, even when touch screen is not supported
Reproducible with: 2022.3.58f1, 6000.0.38f1, 6000.1.0b6
Reproducible on: Windows 10
Not reproducible on: No other environments tested
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Bunch of "TargetParameterCountException" errors thrown in the Editor Console when opening the "Adaptive Probe Volumes" tab in the "Lighting" window
- Non-removable serialized data for a renderer feature still appears even when the renderer feature is deleted
- URP Cascaded Shadows do not have a falloff in Player when the Player is built not in Development Mode
- Grid in animation preview window is rendered on top of the object
- WebGPU Graphics.RenderPrimitives fails on MeshTopology.Quads with Validation errors when exceeding 64k vertices
Add comment