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Under Consideration for 1.3.X

Votes

1

Found in [Package]

1.3.5 - Entities

Issue ID

ECSB-1434

Regression

No

Multiple calls to World.Update() is required before the SubScene loads when SceneSystem.LoadParameters.BlockOnStreamIn is used

Package: Entity Component System (ECS)

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Reproduction steps:
1. Open the attached project "ReproProj"
2. Open the “/Assets/Art Assets/Scenes/Starting scene/LobbyMenuScene.unity” Scene
3. Enter the Play Mode
4. Observe the Console

Expected result: No warning messages exist
Actual result: Warning message “Loading took more then 1 call to World.Update(): update count: X“ is present

Reproducible with: 1.2.0 (6000.0.29f1),1.3.5 (6000.0.29f1)

Reproducible on:
Play Mode
Windows Standalone Player

Testing environment: Windows 10 Enterprise 21H2
Not reproducible on: No other environment tested

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