Search Issue Tracker
Duplicate
Votes
0
Found in
4.0.0f7
Issue ID
519444
Regression
No
In play mode GameView starts to disappear (related to use of SystemInfo.deviceUniqueIdentifier)
After i pressed "play" button "Game" window disappeares step by step in a couple of seconds and then Unity hangs for minute or two. Clicking on "play" button doesn't work. After that i receive 100 exceptions like:
"GUI Window tries to begin rendering while something else has not finished rendering! Either you have a recursive OnGUI rendering, or previous OnGUI did not clean up properly."
Repro steps:
1. Open project case_519444-Template;
2. Make sure in game window "Maximize on play" button is pressed;
3. Play scene;
Everything happened as in "case_519444-Videoclip3.mpg" video clip.
---
Issue occurs only once, after opening project and pressing play button in the editor. Stopping and pressing play button again, issue is NOT reproducible. Also, it never reproduces if game window is not maximized on play. To reproduce the issue again, editor must be closed and opened again;
Problem is related to "SystemInfo.deviceUniqueIdentifier" variable;
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Unsupported texture format R16 for a swizzle" error and texture is not correctly rendered when using texture Swizzle and reimporting texture asset
- Tab order is incorrect after re-ordering
- [Ubuntu] Red squares instead of ticks in dropdown options
- Multiple simultaneous input with the touch screen sometimes leaves button in not default state
- Crash on ShowDelayedContextMenu(bool) when changing the Size options of a Visual Element in the UIToolkit Inspector
This is a duplicate of issue #808191