Search Issue Tracker
Fixed in 2020.1.X
Votes
0
Found in
2019.3.0a3
2019.3.0b5
2020.1.0a1
Issue ID
1187125
Regression
Yes
[IMGUI] GameObject loses focus of the Inspector on closing the "Find reference in Scene" search bar
Focus shifted from GameObject to Scene in the Hierarchy on clicking on the Inspector of the selected GameObject after closing the "Find reference in Scene" search bar
Steps to repro:
1. Create a new project.
2. Gameobject > 3D Object > Cube.
3. Inspector > Transform > Click on the burger button>> "Find reference in Scene"
4. Cancel reference ID in the search bar of Hierarchy window.
5. Click on the Inspector.
Actual Result:
GameObject loses focus of the Inspector.
Expected Result:
GameObject does not lose focus of the Inspector.
Reproducible in:
2020.1.0a6, 2019.3.0b5, 2019.3.0a3.
Working Fine in:
2019.3.0a2.
Environment:
Windows & Mac.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Draw Additional Lights Shadowmap" calls increase when custom MaterialBlockProperty is used
- Crash on _platform_memmove when importing the "Dragon Crashers - URP 2D Sample Project" to a new 2D project
- "Shader is not supported on this GPU" warnings and and shaders are not loading when building the project for non-Chromium browsers
- [iOS][URP] The screen flickers and the "Execution of the command buffer was aborted due to an error during execution" error is thrown continuously
- Shortcut Manager shows empty conflict filter when resolving runtime conflicts involving different contexts
Add comment