Search Issue Tracker
Fixed
Fixed in 6000.3.1f1, 6000.4.0a6, 6000.5.0a2
Votes
0
Found in
6000.1.17f1
6000.2.0b11
6000.3.0b9
6000.4.0a6
6000.5.0a2
Issue ID
UUM-127038
Regression
No
[feature request] Search window should match on asset guids that include hyphens
Asset GUIDs can be ingested to systems external to Unity, and end up getting formatted to include hyphens.
Fo example, the GUID 7522023efd90b064380cde32912eddf3 might appear like this when found in external tools or logging:
7522023e-fd90-b064-380c-de32912eddf3
Currently the hyphenated format will not match in Search window, but it would be more convenient if it did.
Slack thread: [https://unity.slack.com/archives/C06TQ9LFP/p1762194855305479]
Reproducible with versions: 6000.1.17f1 and onwards
Tested on (OS): Windows
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Motion vectors are displayed when Phong Tessellation is used on the material and Skinned Motion Vectors are enabled on the GameObject's Skinned Mesh Renderer component
- Shader Graph Enum Keywords always select last element in Entries when Stages is set to Fragment and Recursive Rendering is enabled in the Scene
- [Mac] Glitchy visual artifacts appear when moving around a scene with Sphere Handles
- Crash on memcpy_repmovs when selecting NavMesh Agent objects while in Play Mode in a specific scene
- Console shows Exception: {"error":"not found","detail":["not found"]} after opening Build History window
Resolution Note (fix version 6000.5.0a2):
verified in latest trunk.