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Won't Fix

Votes

1

Found in [Package]

4.0.1

4.1.0-pre.2

Issue ID

FBX-159

Regression

No

[FBX Exporter] Errors are thrown when attempting to export a Mesh that contains a Submesh with line topology

Package: FBX Exporter

-

Reproduction steps:
1. Open attached project "UnityBugReport1" and load Scene "bugReportFBX"
2. Right-click the "Compleet VFD.SLDASM 1" GameObject in the Hierarchy
3. Select "Export to FBX..."
4. In the "Export Options" window click "Export"

Expected result: The Mesh is exported successfully
Actual result: "Failed getting triangles. Submesh topology is lines or points." and "NotImplementedException: The method or operation is not implemented." are thrown

Reproducible with: 2.0.1-preview.2, 3.2.1-preview.2 (2018.4.35f1), 4.0.1 (2019.4.36f1, 2020.3.8f1, 2021.1.7f1, 2021.2.0a17)

Notes:
- The specified Model has been created using Pixyz with the "Import Patch Boundaries" option

  1. Resolution Note:

    Thank you for bringing this issue to our attention. Unfortunately, after careful consideration, we will not be addressing your issue now, as we are committed to resolving other higher-priority issues. Our priority levels are determined by factors such as the severity and frequency of an issue and the number of users affected by it. However, we know each case is different, so please continue to log any issues you find and provide any general feedback on our roadmap page to help us prioritize.

    https://unity.com/roadmap/unity-platform

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