Search Issue Tracker
Fixed in 5.0.X
Votes
0
Found in
4.2.0a3
Issue ID
540169
Regression
No
Error when destroying a GameObject instance with SkinnedCloth component
Steps to reproduce :
- import the project attached
- open the scene and press play
- create new objects
- click on Destroy last object and notice the error in the console
You'll get error "PhysicsSDK: NpScene::setGravity: WriteLock is still acquired. Procedure call skipped to avoid a deadlock!"
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GameObjects change Hierarchy order when undoing adding Component to multiple GameObjects
- [macOS] Editor crashes after entering Play mode with overlapping GameObjects with Cloth Component and Cloth Inter-Collision enabled
- Look Dev constantly regenerates the default Volume Profile when set to "None" instead of using the default one
- Look Dev errors are spammed when opening a new HDRP project when Look Dev was added to the layout in the previous project
- URP Scene Templates are not editable when first opened from the New Scene dialog
Add comment