Search Issue Tracker
Fixed in 2021.3.32f1
Fixed in 2021.3.X, 2022.2.X, 2022.3.X, 2023.1.X
Votes
0
Found in
2021.3.3f1
2022.1.5f1
2022.2.0a17
Issue ID
UUM-561
Regression
No
Deleting a ShaderGraph keeps its exposed properties
Repro steps:
1. Import the attached package and open the VFX
2. Observe the exposed float and color properties in the output
3. Delete the Shadergraph asset
4. Observe the exposed properties are still displayed in the VFX Output
5. Re-compile the graph and observe the console error:
New VFX : Exception while compiling expression graph: System.InvalidOperationException: Sequence contains no matching element
Expected outcome:
The VFX Output to remove the no longer existing exposed properties
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Up, Down and other Buttons in a Style Sheet's Inspector unselect items when they are clicked while they are disabled
- Virtual Player remains active and still launches when removed from Additional Editor Instances from a custom Play Mode Scenario
- UI Toolkit Editor Window Creator becomes not interactable and greyed out when a long name is entered
- [Web][iOS] Web Player keeps restarting on launch when Native C/C++ Multithreading is enabled
- "Add Scene to Scenes in Build" pop-up reappears after Scene has already been added and another Multiplayer Editor Instance is loaded
Resolution Note (fix version 2023.1):
Verified on 2023.1.0a18
Resolution Note (fix version 2022.3):
Verified in version 2022.3.6f1