Search Issue Tracker
Fixed
Votes
15
Found in [Package]
3.4
Issue ID
HUBX-846
Regression
Yes
Critical Error encountered when using Thai (Thailand) region format
Reproduction steps:
1. Close all Unity Hub processes in the Task Manager
2. In Control Panel > Region set the format to "Thai (Thailand)"
3. Open Unity Hub
Expected result: The Hub opens
Actual result: The Hub encounters a Critical Error
Reproducible with: 3.4.0-beta.1, 3.4.1, 3.6.1
Not reproducible with: 3.3.0
Reproducible on: Windows 10
Note: Couldn't reproduce the issue with English, Japanese, Turkish, or Lithuanian region formats
Workaround: Navigate to C:\users[yourusername]\AppData\Local\Unity\, remove Unity.Licensing.Client.log files that end with a suffix (e.g. Unity.Licensing.Client.log.1), kill any leftover Hub processes, and restart the Hub
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Silent crash when clicking in Scene View in a specific project
- The Player renders black on a Quest headset when MSAA, Post Processing, and Spacewarm depth submission are enabled
- Graphics Compositor breaks Unity rendering when the "Output Camera" is changed to a scene Camera and one Camera SubLayer is active
- The Editor freezes on RenderGraphViewer.Repaint when entering too many characters in search fields without character limits
- Adding a new SubLayer in Graphics Compositor renders BaseLayer darker and makes it flicker
Resolution Note:
Fixed in 3.7.0-beta.1