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Won't Fix
Votes
0
Found in
2021.3.5f1
2022.1.7f1
2022.2.0a17
2023.1.0a2
2023.2.0a1
Issue ID
UUM-8442
Regression
No
Crash on FindBrightestDirectionalLight when saving a script and reentering Play mode
To reproduce:
1. Open the project “hfc-ktu”
2. Enter Play mode
3. Make a change in any script and save
4. Focus the Editor
5. Exit Play mode
6. Enter Play mode
7. Observe crash
Reproducible with: 2021.3.5f1, 2022.1.7f1, 2022.2.0a17, 2023.1.0a2
Could not test with: 2020.3.36f1 (package errors)
Reproduced on: macOS Monterey 12.4 (Intel)
First few stack frames:
#0 0x00000109fb6f93 in FindBrightestDirectionalLight(bool, unsigned long long)
#1 0x000001099d5051 in RenderSettings_Get_Custom_PropSun()
#2 0x000001f49d82f8 in (wrapper managed-to-native) UnityEngine.RenderSettings:get_sun () \[\{0x7fef17415a08} + 0x78] (0x1f49d8280 0x1f49d83ad) \[0x155942a80 - Unity Child Domain]
#3 0x00000160c2b90c in mono_jit_runtime_invoke
#4 0x00000160de10f7 in do_runtime_invoke
#5 0x00000160ddd5b5 in mono_runtime_class_init_full
#6 0x00000160da2010 in ves_icall_System_Runtime_CompilerServices_RuntimeHelpers_RunClassConstructor_raw
User’s note: I'm not sure what component causes this, but I suspect either ARFoundation Remote 2.0 or Quick Outline asset
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Resolution Note:
This is fixed in 2023.2.0a1 and backported to 2022.3.0f1. Since there is a fix in a released version and it is possible to avoid this issue by not editing scripts while in playmode we will not pursue this issue any furter.