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Fixed
Votes
0
Found in [Package]
2.0.0a10
Issue ID
UVSB-14
Regression
No
Bolt - Duplicate operator unit options
[David Svezhintsev|https://support.ludiq.io/users/3604-david-svezhintsev/topics/]
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!https://secure.gravatar.com/avatar/4a80348eb50c815d0d576b3d7bd1d8da?default=https%3A%2F%2Fcdn.userecho.com%2Fcharacters%2F68.png%3F1&s=46!
[David Svezhintsev|https://support.ludiq.io/users/3604-david-svezhintsev/topics/]
12.15•[ 10|https://support.ludiq.io/users/3604-david-svezhintsev/topics/]•[ 1|https://support.ludiq.io/users/3604-david-svezhintsev/comments/] 1 month ago • updated by [Lazlo Bonin (Lead Developer)|https://support.ludiq.io/users/1-lazlo-bonin/topics/] 2 weeks ago • [2|https://support.ludiq.io/communities/5/topics/4892-a10-duplicate-operator-unit-options]
When you search for Greater Than Equal or less than etc, it usually shows two of them in the node list for a float.
!https://support.ludiq.io/s/attachments/21929/5/3604/c89a0ca8689a0c82cc6bb13f3a5a109c.png!
Bolt Version:
2.0.0a10
Unity Version:
2019.3.2f1
Platform(s):
Windows
Scripting Backend:
Mono
.NET Version (API Compatibility Level):
.NET 4.x
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All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Errors "InvalidOperationException: Trying to use a texture (_InternalGradingLut)..." and “Render Graph Execution error” shown and Scene turns black when 16 or more Render Objects are used
- GameObjects in the Game View are rendered differently than in the Scene View when the Rendering Path is set to "Deferred" and Screen Space Shadows Renderer Feature is added
- Errors “InvalidOperationException: Trying to use a texture (_CameraDepthTexture)...” and “Render Graph Execution error” shown when selecting GameObjects with Mesh Renderer from the Hierarchy
- macOS stutters in a minimal project
- [Usability] HDRP Wizard calls for VR fixes when opening the HDRP Wizard a second time after they have already been applied and the Wizard has finished checking
Resolution Note:
Float no longer shows duplicate operator units