Search Issue Tracker
Fixed
Fixed in 2020.X, 2021.3.X, 2022.1.X
Votes
0
Found in [Package]
2020.X
2022.1.X
2022.2.X
Issue ID
HRB-20
Regression
No
[Backport] Crash when trying to render a specific submesh with CommandBuffer.DrawRenderer
How to reproduce:
1. Open the attached project
2. Open the _main Scene
3. Click Play
4. Click Play on Sandbox 1
Expected result: The game loads successfully
Actual result: The game crashes
Reproducible with: 2020.3.0f1, 2021.1.0b9, 2021.2.0a8
Could not test with: 2018.4.32f, 2019.4.21f1 (some packages are not supported)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Scrollbar becomes unusable when adding Elements to the List
- "One or more data file missing for baking set NewScene Baking Set. Cannot load shared data." error in Player when a specific project is built
- Choosing new HDR Colour using RGB values breaks colour on Intensity Selectors
- Rendering/Decal Layer Mask options are different inside Prefab Mode and outside Prefab Mode when the project is upgraded to Unity 6
- Incorrect Realtime GI Light Probes baking when more than one Light Probe Group is used and "Baked Global Illumination" is enabled
Resolution Note (fix version 2021.3.X):
Fixed in 2021.3.11f1
Resolution Note (fix version 2020.X):
Fixed in 2020.3.40f1