Search Issue Tracker
Duplicate
Duplicate in 2019.3.X
Votes
12
Found in
2019.3.0b1
2020.1.0a1
Issue ID
1177545
Regression
Yes
Assertion failed on expression: 'txn.Exists(guid)' is thrown when any assets are changed in any way or editor is refocused
To reproduce:
1. Open any project
2. In Project window, try creating / relocating / renaming / deleting any assets inside
3. Observe the errors thrown in console
Result errors thrown: Assertion failed on expression: 'txn.Exists(guid)'
Assertion failed on expression: 'false'
Reproduced in: 2020.1.0a3, 2020.1.0a1, 2019.3.0b1
Not reproduced in: 2017.4.32f1, 2018.4.7f1, 2019.2.2f1, 2019.3.0a12
Workaround: restarting the editor
-
Resolution Note (2020.1.X):
Comments (8)
-
Peter77
Mar 28, 2020 04:50
-
Avokadomos
Oct 02, 2019 08:20
Restarting Unity after creating the project fixes the issue.
-
Avokadomos
Oct 02, 2019 08:18
Present in 2019.3.0b4.
-
galloper
Sep 12, 2019 11:11
2019.3.0b3 - issue still there. Produced by creating an empty project..
-
jjfawkes
Sep 11, 2019 16:54
Issue exists in beta 3 as well. This is a blocking bug.
-
LooperVFX
Sep 10, 2019 00:32
Issue still present in 2019.3.0b2.
Reproducible by simply creating a new project in 2019.3.0b2 via Unity Hub and selecting the High Definition RP Template, 22 of these errors will be logged right away in the Editor. -
wlwl2
Sep 07, 2019 22:02
I also have this issue.
-
review_unity
Sep 03, 2019 09:44
Issue present in 2019.3.0b1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Scrollbar becomes unusable when adding Elements to the List
- "One or more data file missing for baking set NewScene Baking Set. Cannot load shared data." error in Player when a specific project is built
- Choosing new HDR Colour using RGB values breaks colour on Intensity Selectors
- Rendering/Decal Layer Mask options are different inside Prefab Mode and outside Prefab Mode when the project is upgraded to Unity 6
- Incorrect Realtime GI Light Probes baking when more than one Light Probe Group is used and "Baked Global Illumination" is enabled
This is a duplicate of issue #1177591