Search Issue Tracker
Won't Fix
Votes
0
Found in [Package]
2.0.0a13
Issue ID
UVSB-939
Regression
No
Align vertically and align horizontally don't seem to work correctly
The align horizontal and the align vertical button, in graph view, don't behave as expected.
Steps to reproduce
* Select one or two nodes.
* Click the align verticle or horizontal button in the toolbar.
Notice issue >> nothing happens
* Select three nodes
* Click the align verticle or horizontal button in the toolbar.
Notice issue >> one of the nodes moves in the correct direction but it will align with no other node. The node that moves also seems to be random.
I'm not sure this functionality was finished before the handover. I looked at a Bolt 1 graph to see it's behavior, but the toolbar nor the functionality is available in Bolt 1.
Expected
- Selecting one node. Clicking aligns buttons. Nothing should happen.
- Selecting more than one node. Nodes should snap and align with each other.
Tested: macOS, Unity 2020.1.0f1, 2019.4.0f4, Bolt 2.0.0a13
Video Attached: AlignButtonsNotWorking.mov
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Scrollbar becomes unusable when adding Elements to the List
- "One or more data file missing for baking set NewScene Baking Set. Cannot load shared data." error in Player when a specific project is built
- Choosing new HDR Colour using RGB values breaks colour on Intensity Selectors
- Rendering/Decal Layer Mask options are different inside Prefab Mode and outside Prefab Mode when the project is upgraded to Unity 6
- Incorrect Realtime GI Light Probes baking when more than one Light Probe Group is used and "Baked Global Illumination" is enabled
Resolution Note:
Bolt 2 will not be released as its own product. See https://forum.unity.com/threads/visual-scripting-roadmap-update-august-2020.951675/ for details.