Search Issue Tracker
Fixed
Votes
0
Found in [Package]
1.17.4-preview
Issue ID
ADDR-1839
Regression
No
Addressables AssetReferenceT<T> sub-asset dropdown is not type safe
How to reproduce:
1. Open the attached project (case_1312566-SubassetDropdown)
2. Open SampleScene
3. Click on TestObject in the Scene Hierarchy
4. Observe an AnimationClip sub-asset selected in an AssetReferenceT<Material> slot
Expected result: You cannot select sub-assets of the wrong type
Actual result: You can select sub-assets of any type
Reproducible with: 1.13.1 - 1.17.4-preview (2020.2.5f1, 2021.1.0b8, 2021.2.0a6)
Not reproducible with: 1.17.5-preview (2020.2.5f1, 2021.1.0b8, 2021.2.0a6)
Could not test with: 2018.4.30f1, 2019.4.21f1 (AssetReferenceT field is not displayed in the inspector)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Input from the "Backslash" key is not detected in the Web Player when using the Japanese 106/109 key keyboard
- High "Total" value of the "TerrainManager.CullAllTerrains" when generating terrain
- UI Layout rebuild triggered by a rounding error when using TextMesh Pro
- Sprite Shape Corners and Edges are invisible when a closed Sprite Shape is used
- Script icon Gizmos cause lag/performance issues in Scene view even when the Scene Camera is not pointed at Gizmos
Resolution Note:
Fixed in 1.17.5-preview (2020.2.5f1, 2021.1.0b8, 2021.2.0a6)