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Fixed

Fixed in 6000.0.5f1

Votes

20

Found in

2023.3.0b3

6000.0.0b11

7000.0.0a1

Issue ID

UUM-61750

Regression

Yes

3D Physics Layer Collision Matrix elements are misaligned when new Layers are added

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-

Reproduction steps:
1. Open the attached “CannonRun_UVC.zip” project
2. Go to Project Settings (Edit > Project Settings)
3. Go to Physics Settings (Physics > Settings)
4. Expand the “Layer Collision Matrix” settings
5. Observe the Layer elements and corresponding checkboxes

Expected result: All elements align with the checkboxes
Actual result: Elements are misaligned from the checkboxes

Reproducible with: 2023.3.0a3, 2023.3.0b3
Not reproducible with: 2021.3.34f1, 2022.3.17f1, 2023.2.5f1, 2023.3.0a2

Reproducible on: macOS 13.6.1 (M1), Windows 11
Not reproducible on: no other environment tested

Note:
- Reproducible on a new project when more than 5 Layers are created

Comments (7)

  1. BigToe

    Jun 10, 2024 23:25

    Fixed for me in 6000.0.5f1. Thank you

  2. Tymianek

    May 20, 2024 16:22

    For me it's broken in general, not just when adding layers.

  3. BigToe

    May 16, 2024 03:20

    Still occurs in 6000.0.0f2.

    Not sure how this acceptable for a shipping product. The amount of time wasted by the introduction of this mess of a UI is probably hundreds of hours across the user base, while it would probably take a dev < 1 day to fix.

  4. detzt

    May 12, 2024 16:02

    Also, the tooltip that indicates the layer combination when hovering a checkbox is missing.

  5. BigToe

    May 01, 2024 21:49

    Still occurs in 6000.0.0f1

  6. BigToe

    Apr 21, 2024 03:38

    Still occurs in 6000.0.0b16

  7. BigToe

    Apr 14, 2024 16:56

    Still occurs in 6000.0.0b15

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